Video Games and Aesthetics Presentation from ICA 2013

ICA cover

It’s a poor thing not to have seen my presentation “Can Video Games Find a Home in Aesthetics? Video Games and the Institutional Theory of Art.” However the essay should become available soon in the ICA 2013 Proceedings.

In the meantime here is the presentation in PDF form, just for you.

Ironically, the presentation is aesthetically terrible because I used Keynote for the first time to make it. However its purpose is to just be an accessible summary.

ICA contents

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“Can Video Games find a Place in Aesthetics? Video Games and the Institutional Theory of Art.” Paper presentation at the 19th International Congress of Aesthetics, Krakow, Poland, July 21-27, 2013.

About C.P.

Collin is a professional writer and scholar. He holds an MA in Philosophy and a BA in English literature. His philosophical work has appeared in print published by Wiley/Blackwell and Open Court. More of his writings, philosophical, literary, comic, and just plain nonsensical are available online. He currently lives in Seattle where he is writing science fiction, dressing up for Cons, and wreaking havoc on his opponents (npcs and tabletop humans alike).
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